Randomonia Wiki
Advertisement
572px-P90 6

Multiplayer[]

The P90 is again available as a SMG in Modern Warfare 2, but is unlocked in multiplayer much earlier, at Level 24. The P90 is very much the same in Modern Warfare 2 as it was in Call of Duty 4.

The moderate recoil, high fire rate and moderate damage make the P90 a very good choice at close range and even medium range. The high rate of fire makes hip-firing especially effective, as well as making up for the lower than average base damage. The weapon's iron sights may not suit everyone as they can seem bulky to some players (The Red Dot Sight and Holographic Sight can alleviate this) but seem slimmer to CoD4 counterpart probably due to a more detailed weapon model. The Silencer is effective as ever, and it reduces the P90's muzzle flash, leading to the player having an easier time centering on targets while firing. FMJ is useful on the P90 because of its low penetration, as with all SMGs. Also because of its moderate damage, it is much easier to play Hardcore if attempting to gain Extended Mags. Among all the submachine guns in MW2, the Extended Mags attachment is perhaps achieved easiest by the P90, due to its large magazine size.

The P90 performs well with Extended Mags, increasing its magazine capacity to that of a Light Machine Gun, although retaining the mobility, fire rate, recoil and damage of an SMG. Extended Mags also has a unique benefit of increasing the sprint time to 7 seconds from the default 4 seconds, more so like an added fourth perk resembling Extreme Conditioning.

When P90 is used with Akimbo and Steady Aim, it can be very effective in close quarters, especially if the player fires one weapon at a time, only firing the other when reloading the first. This essentially allows the player to keep firing until ammunition runs out, as the P90's enormous magazine will more than allow for a full reload while firing. The obvious disadvantage of this attachment is the loss of any sort of ranged capabilities, unless the player selects an appropriate secondary weapon.

Weapon camouflage is visible on the back and front of the P90, as the magazine is not camouflaged as with its Call of Duty 4 counterpart, but easier to see when reloading, using Akimbo, or using a sight.

In Core gamemodes, the weapon can kill enemies in 4-5 hits without Stopping Power, 3-4 with the perk active, while in Hardcore, the P90 can take down targets in 1-2 shots, both under normal circumstances. This means it can be less effective than the UMP45, and consequently less used than the UMP's consistent 3-hit kill.

Advertisement